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Author Topic: Splatbook 124 - Death, Taxes, and Trivia  (Read 1017 times)

Offline DMRendclaw

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Splatbook 124 - Death, Taxes, and Trivia
« on: August 09, 2016, 05:28:43 PM »
Splatbook 124 – Death, Taxes and Trivia!

We deal with the sure things in life in this episode! Join DMs Glen, Brian, Fulongamer and Cory as they cover a new adventure campaign setting! After answering some emails, the fellas get right to it. They review the Death and Taxes adventure, and then once the heavy lifting is done, they kick back with a round of 2e Trivia!

You can find us on Osrgaming.org, d20radio.com, Tumblr, Facebook, iTunes, Planetadnd.com and Twitter (@thacoshammer), as well as our home page at http://www.thacoshammer.info. If you are looking for an RSS feed or a different way of downloading the show directly, the address is: http://www.talkshoe.com/tc/94174. If you are looking for our Actual Play (AP) podcasts, you can find them on iTunes (search for WGP's OSR AP Podcasts), or you can go to http://feeds.feedburner.com/osractualplaypodcasts. You can also email the show at thacoshammer@gmail.com, and you can leave a voicemail for the show at 405-806-0555.

Getting out of Dodge – Death and Taxes

Email From DM Courtemanche (players running more than one character/DM run PCs)
Email From DM Tom (new listener)
AKA DM Brian: Thaco's Hammer Podcast (co-host/Executive Producer), and Hammers of the Duchy AP Podcast (Host, Executive Producer).
http://www.thacoshammer.info
http://archive.org/details/HammersoftheDuchy

Offline lastgrasp

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Re: Splatbook 124 - Death, Taxes, and Trivia
« Reply #1 on: August 13, 2016, 05:34:40 PM »
Can't wait to listen. Really appreciate you guys doing this podcast!
Check out my OSR Blog. Random Encounters, New Monster, New Magic Items, and more!

http://creaturespotlight.blogspot.com/

dmcourtemanche

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Re: Splatbook 124 - Death, Taxes, and Trivia
« Reply #2 on: August 16, 2016, 07:47:13 AM »
I suppose I was pretty unclear about things.
I, too, don't like the idea of any DM or GM being in the position of babysitting a party. The problem has been that in a few situations, I've had only one or two players. For instance, a current game I'm running for a wheelchair-bound kid who likes being able to use his imagination in an active story. Unfortunately, there's no one else around to participate. So, I typically run one or two npc's along with him. He appreciates having the company. I do the voices, mannerisms, etc., but I don't want him to feel as though I have the sort of "edge" that's going to propel him through the story according to my own decisions. So where a decision point becomes necessary, I roll percentile dice or simply make a kind of morale check for the characters accompanying him. He gets the satisfaction of knowing that he's in control of the story. And it fills out the story a bit more.

As for the puns, you guys missed the point; I didn't make just ANY puns (in fact, I can't stand the form). I deliberately made use of names that have ridiculously become verboten, thanks to copyright concerns. No more puns. I promise.