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Author Topic: Splatbook 123 – Emails and Voicemails!  (Read 956 times)

Offline DMRendclaw

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Splatbook 123 – Emails and Voicemails!
« on: July 15, 2016, 04:50:26 PM »
We are emptying out our inboxes (in between off-recording discussions about The Force Awakens)! Join DM’s Glen, Cory, Fulongamer and Brian as they listen to the questions from voicemailers and attempt to answer them!

You can find us on Osrgaming.org, d20radio.com, Tumblr, Facebook, iTunes, Planetadnd.com and Twitter (@thacoshammer), as well as our home page at http://www.thacoshammer.info. If you are looking for an RSS feed or a different way of downloading the show directly, the address is: http://www.talkshoe.com/tc/94174. If you are looking for our Actual Play (AP) podcasts, you can find them on iTunes (search for WGP's OSR AP Podcasts), or you can go to http://feeds.feedburner.com/osractualplaypodcasts. You can also email the show at thacoshammer@gmail.com, and you can leave a voicemail for the show at 405-806-0555.

Email from DM Freddy (Dispel Magic)
Email from DM Courtemanche (Calculating XP)
Voicemail from DM Cal (Racial Class Limits and making them make sense in a campaign world)
Email from DM Robin (Requested TV character personality suggestions for NPCs)
Voicemail from Old School Chris (cancelling/dropping/dismissing an Invisibility spell)
Voicemail from DM Cojo
Email from Steven Fowler (Psionics)
AKA DM Brian: Thaco's Hammer Podcast (co-host/Executive Producer), and Hammers of the Duchy AP Podcast (Host, Executive Producer).
http://www.thacoshammer.info
http://archive.org/details/HammersoftheDuchy

dmcourtemanche

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Re: Splatbook 123 – Emails and Voicemails!
« Reply #1 on: August 16, 2016, 07:13:50 AM »
Hi, guys. After a few months without internet, I'm finally able to get back to business. Just wanted to let you know I  got some great ideas and some good laughs out of your comments regarding the XP issue. In fact, I went back and refreshed myself on the 2nd edition application of experience points and restructured things to be more in accordance with the game mechanics. I used to be good at that sort of thing. One of the things that made streamlining a necessity with the groups for whom I've run games is that I have often been running every edition of D&D, in addition to Gamma World, Star Frontiers, and Call Of Cthulhu - the last of which gives me a break from noting level increases. So I've ended up in the regrettable self-imposed trap of simplifying things. Fortunately, I haven't had players take advantage. BUT I can see where it could become an issue for me. So I found your thoughts helpful and wanted to take a few minutes to thank you for the attention to that letter.

Now make some more episodes!!