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Author Topic: Final 60 hours of The Lost Temple of Forgotten Evil  (Read 1297 times)

Offline kevinwatson

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Final 60 hours of The Lost Temple of Forgotten Evil
« on: March 04, 2016, 05:41:21 AM »
Down to the last 60 hours. Stretch Goal 1 is unlocked. Stretch Goal 2 has 74% to go. Goal 2 unlocks the custom d6, Stretch Goal 3 unlocks the custom d10.

https://www.kickstarter.com/projects/1931180102/the-lost-temple-of-forgotten-evil-a-5e-osr-adventu

Offline outlander78

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Re: Final 60 hours of The Lost Temple of Forgotten Evil
« Reply #1 on: March 04, 2016, 05:46:49 AM »
It's name reminds me of Dr Doom's Doom Hammer of Doom.
Please try my old school computer game (link) and tell me what you think.

Offline kevinwatson

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Re: Final 60 hours of The Lost Temple of Forgotten Evil
« Reply #2 on: March 05, 2016, 09:25:41 AM »
We can have a contest to crowdsource the title of the next one....
Winner gets a free print copy.

Offline outlander78

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Re: Final 60 hours of The Lost Temple of Forgotten Evil
« Reply #3 on: March 05, 2016, 07:48:59 PM »
Sorry, no offense intended.  I like the title.  Generic works far better than hard to pronounce fantasy names for me.  Red River, Black Forest, Forgotten Temple etc.
Please try my old school computer game (link) and tell me what you think.

Offline Maegnarval

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Re: Final 60 hours of The Lost Temple of Forgotten Evil
« Reply #4 on: March 06, 2016, 01:08:27 AM »
Will you tell us what the basic plot is so we can get a fix for a title or will the module's plot be based on the title that is picked ?!  :P

Offline kevinwatson

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Re: Final 60 hours of The Lost Temple of Forgotten Evil
« Reply #5 on: March 06, 2016, 11:28:11 AM »
no offense taken. I was having a bit of fun.
I'll write the plot again later today
Previous two attempts have ended in a "page cannot be displayed" and work lost response.
And I am hungry atm.

Offline kevinwatson

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Re: Final 60 hours of The Lost Temple of Forgotten Evil
« Reply #6 on: March 06, 2016, 01:34:59 PM »
Maybe 3rd time is the charm.

The adventure has the party asked to explore a step pyramid, a zikurat, that has been uncovered by a clay strip mining operation. The zikurat is 80' tall and 120' at the base. The only entrance that can be seen is at the top of the zikurat.
When they enter, the party finds a trading nexus between the surface world and Formene (The Lands of Night). It was abandoned nearly 2000 years ago, and has been in lockdown ever since. It is a maze of trading stalls, offices and a main trading floor, with a blend of mechanical and magical locks and traps to protect the merchants from thieves. As the party explores they receive 2 messages. The first offers them a reward for reaching the underground apex of the pyramid where someone awaits them. The second message is a desperate plea for them to hurry, the mysterious person at their destination sounds like he is dying.

Full of puzzles, lore, locks and traps, this adventure caters to players who like to explore and interact over those who prefer combat. However, like all Dark Naga products, support for a more combat focused path is fully supported