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Messages - Dizzy

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31
General Discussion / Re: Control undead?
« on: January 30, 2018, 05:16:10 PM »
Just checked the 1e phb and it appears on 104 that evil clerics can destroy or command undead

32
& Magazine / Re: Issue 14 is close!
« on: January 25, 2018, 01:31:02 PM »
How is Issue 14 coming along? Looking forward to it :)

33
Fire Born Games / Re: Q&A: Fire Born Games Products
« on: January 25, 2018, 01:29:40 PM »
Are there new products in the works for Fire Born Games? Your stuff is great so far, I'm definitely interested in seeing more!

34
BLUEHOLME™ / Re: The BLUEHOLME™ Project
« on: January 25, 2018, 12:09:50 PM »
My copy of BLUEHOLME™ arrived today! Wow the hardback and color cover look gorgeous. Excellent work Vile! Just flipping through it definitely gave me more excitement to run Holmes than I've ever had before.

35
General Discussion / Re: Thorkhammer
« on: January 18, 2018, 06:07:06 PM »
I believe the discord link is the on the main page just under announcements

36
General Discussion / Re: Thorkhammer
« on: January 17, 2018, 10:34:06 PM »
I have not seen thorkie much recently, but my forum activity has been down quite a bit. Last I saw of him he was posting on ODD74 and the ruins of murkhill forums. I just checked RoM and he was active earlier this month. He was active on DF around the same time as well. I have him on skype, so if I see him pop up sometime soon, I'll throw him a shout. I know he regularly takes breaks for forums.

I definitely see social media taking over forums place. I see facebook groups, G+ pages, and reddit as strong centers of discussion and forums slowly dwindling. 5e being so widely accepted certainly hurts the case for the OSR, as I know many OSR folks are happy to run 5e for a wider audience and just tweak it for their style.

37
General Discussion / Re: Call of Cthulhu 6th ed. Sanity Question
« on: December 06, 2017, 11:25:10 AM »
AM, welcome to CoC! One of my absolute favorite RPGs. I haven't ran it myself in a few years, but from the best of my memory, you count down sanity points from your max, not from 99. Don't get attached to characters, they will certainly go insane after awhile.

38
OSRGaming News & Information / Re: Downloads Section Added
« on: November 01, 2017, 01:27:11 PM »
Thank you for bringing this to my attention. This should be resolved now. Let me know if you are still experiencing issues.

39
This was a good show guys! I always feel like C&C doesn't get spoken about much. I own it, but have never played or ran it myself. It has always looked like a good system, but I've never felt really drawn to it. I'm not sure why exactly. I'll need to go through it again.

40
Star Wars / Re: WEG Star Wars Rereleased by FFG
« on: October 11, 2017, 10:53:06 AM »
The only thing I could think of is if it gets really popular, than people will be buying them up? or maybe if they make it difficult to distinguish between the original and the new one. I'm looking forward to it either way.

41
First Edition AD&D / Re: Which AD&D Books Do You Use?
« on: October 04, 2017, 04:56:30 PM »
Maegnarval has got it down.

I haven't used it myself, mainly because I mostly run it online now and they don't have exhumed obscura in .pdf (or didn't). I thought the mass combat system was nice and simple. I need to read through the whole thing more in depth though.

42
First Edition AD&D / Re: Which AD&D Books Do You Use?
« on: October 03, 2017, 04:08:06 PM »
Wow a little bit of everything!

Traditionally when I run AD&D I use the core 3 and any extra monster books. I may use the DSG, WSG, or UA for my own personal prep, or for a ruling I wasn't anticipating, but I usually don't hand out all of those options to the players.

Now you have me intrigued to use them all, and maybe even that odd tome Exhumed Obscura from ebay.

43
Community Creations & Kickstarters / Re: In the thick of things
« on: September 18, 2017, 10:06:28 PM »
I like your mix of classes for the basic. I think they're well rounded, and with the sub-classes still give the players some options if they want them. Would you be offering even more sub-classes in the advanced rules?

I like the idea of the vagabonds. Kind of more of what an adventuring thief would be rather than just a common 'thief'. Would healing be done by the magicians? or would there be any magical healing at all?

44
Roll for Initiative Podcast / Re: Volume 7 Mini Issue 10 – Too Much Gold?
« on: September 18, 2017, 10:02:13 PM »
For awhile I was making my players spend the gold to earn their XP so they couldn't just hoarde it. Seemed to work alright :)

45
First Edition AD&D / Re: Actual Play podcasts?
« on: September 13, 2017, 04:25:30 PM »
Awesome! I always enjoyed both of yours. I knew jayson was looking for his a couple of years ago, so glad to know they still exist somewhere!

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