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91
OSRGaming News & Information / News On One Of Our Old Moderators
« Last post by Dizzy on October 09, 2018, 02:18:38 PM »
Hey guys,

Many of you may remember OldSchoolChris. He used to be one of the forum moderators, he played in games with many people (including my old Monday Night OD&D games with Dwayne, Chrispy, Thorkie, DocMindWipe, etc...). Sadly he passed away last night from cancer. He was a big supported of the OSR on roll20, and was always an incredibly friendly guy to chat with. I knew he had been going through something, but did not know it was cancer. All of us at OSRGaming want to offer our thoughts and prayers towards Chris and his family.

If you have any memories you'd like to share, you should be free to do so here.

Thanks,

Andrew/Dizzy
92
Save For Half Sideshow # 12 1/2: "NTXRPG Con wrapup...with Satan!"

Halflings are here again to half the halflings available only to the other "half"! Which means a chat with Satan himself! Well, it’s Mike "BadMike" Badolato; co-owner, marketing hub, and general whipping boy for the North Texas RPG Convention.

We know it’s late....but we brought you Satan to make up for the delay! That’s gotta count for something.

No innocent people were harmed in the making of this show, because Leftenant Victory(TM) arrived to save everyone!

It's all here at: http://saveforhalf.com/

Links mentioned in this show:

Game Hole Con
https://isthmus.com/events/gamehole-con/

North Texas RPG Con 2018
https://ntrpgcon.com

Don’t forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:
Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0
93
Thacos Hammer Podcast / Re: Past Shows and Splatbook Updates
« Last post by DMRendclaw on October 04, 2018, 09:43:27 PM »
Splatbook 145 – Powerful, but Squishy!

We’re creating our Bracers of Defense for this episode! Join DMs Glen, Fulongamer and Brian as they turn to the class with the most potential (should they survive), the Mage!After tending to some emails, they guys get to work. First they get into part two of a nine-part series, this time about wizards. Then from there they share ideas on how to play a character with a very high intelligence score, and then wrap things up with a Brainstorm about a region in DM Glen’s campaign world, where he got a little bit more than he asked for.

People Skills - In-Depth, Part Two: The Wizard
Rule Zero – How To Play  A High Intelligence Score
DM Brainstorm – The Ruins of Fort Mariah

You can find us on Osrgaming.org, d20radio.com, Tumblr, Facebook, iTunes, Planetadnd.com and Twitter (@thacoshammer), as well as our home page at http://www.thacoshammer.info. If you are looking for an RSS feed or a different way of downloading the show directly, the address is: http://www.talkshoe.com/tc/94174. Also, we have a new location for archived episodes, and the address is: https://archive.org/details/thacoshammer_gmail_Archive. If you are looking for our Actual Play (AP) podcasts, you can find them on iTunes (search for WGP's OSR AP Podcasts), or you can go to http://feeds.feedburner.com/osractualplaypodcasts, and they are also on our archive.org location. You can also email the show at thacoshammer@gmail.com, and you can leave a voicemail for the show at 405-806-0555.

Email from DM Neff (do you place “uncastable” spells in a low-level wizard’s spellbook to be learned as the wizard gains in power/how to build a high level wizard’s spellbook)
Email from DM Freddy (comparing gamers vs. “normal” players in D&D/player age differences)
94
Victorious / Re: Temporal Damage = Kinetic Damage?
« Last post by sgtslag on October 03, 2018, 08:09:53 AM »
Sorry folks, did not see that this is referring to the "Victorious" game rules.  Thanks.  Cheers!
95
Thacos Hammer Podcast / Re: Past Shows and Splatbook Updates
« Last post by DMRendclaw on October 02, 2018, 05:43:05 PM »
Splatbook 144 – More Than Just A Sword-Swinger!

We’re breaking out the whetstones for this episode! Join DMs Glen, Fulongamer, and Brian as they start a nine-part in depth look at the main character classes in the game. After answering an email, the fellas get down to brass tacks. First they take a look into the fighter and the various ways to play one, and then move on to a discussion about PCs with exceptional Strength scores, and then bring it on home with a Brainstorm.

Editor’s Note: We were having recording and internet issues, and we apologize for the quality. We did the best we could to clean it up.

People Skills – In-Depth: The Fighter
Rule Zero – What to do with a fighter that has a high or exceptional Strength Score
DM Brainstorm – Fighter’s Guild

You can find us on Osrgaming.org, d20radio.com, Tumblr, Facebook, iTunes, Planetadnd.com and Twitter (@thacoshammer), as well as our home page at http://www.thacoshammer.info. If you are looking for an RSS feed or a different way of downloading the show directly, the address is: http://www.talkshoe.com/tc/94174. Also, we have a new location for archived episodes, and the address is: https://archive.org/details/thacoshammer_gmail_Archive. If you are looking for our Actual Play (AP) podcasts, you can find them on iTunes (search for WGP's OSR AP Podcasts), or you can go to http://feeds.feedburner.com/osractualplaypodcasts, and they are also on our archive.org location. You can also email the show at thacoshammer@gmail.com, and you can leave a voicemail for the show at 405-806-0555.

Email from DM Jack (Status update on players new to pen and paper RPGs, running a game with few players/players who cannot attend regularly)

Email from DM Randy (Mayfair/Role Aids module and supplement suggestions)
96
Thacos Hammer Podcast / Re: Past Shows and Splatbook Updates
« Last post by DMRendclaw on October 02, 2018, 05:42:30 PM »
*sighs* Yeah, I know. Between all of the work I do and running around after a 4-year-old, having time to edit the podcasts in a timely manner went out the window. But there is good news: Glen has agreed to take back editing duties, so episodes will start coming out much more quickly. We have 144 out right now, with 145 and 146 coming VERY soon. We have recorded up to 149 as of this moment today, so there are still more coming. Stay tuned.

Believe me, if we had decided to hang it up we would have let everyone know. Keep the faith.
97
Fire Born Games / Re: Q&A: Fire Born Games Products
« Last post by Dizzy on October 02, 2018, 11:32:44 AM »
Sorry to hear that. I like y'alls products. Looking forward to the future.
98
General Discussion / Re: What's happened at WGP?
« Last post by Dizzy on October 02, 2018, 11:29:42 AM »
RFI and SoD both just released new episodes recently, and have been relatively frequent recently. There are always phases of in and out for the podcasts, but it has been nearly a decade!
99
Victorious / Clowkork Mondays....week 5 and going!
« Last post by DMMike on October 02, 2018, 11:28:45 AM »
Rather than post multiple posts, I thought I'd just go with one thread:

So far, the posts of Victorious characters from the Capes & Clockwork anthologies from Dark Oak Press continue at the victoriousrpg.com site. We have...

Week 1:
Agent Eagle and Blastbuket

Week 2:
Tamm the Vigilante

Week 3:
Keely versus the Otherworlders

Week 4:
The Harrier

Week 5:
Aeolus and the Gorgon Sisterhood

More to follow!

GM (Good at cranking out the heroes!) Mike

100
Victorious / Re: Temporal Damage = Kinetic Damage?
« Last post by DMMike on October 02, 2018, 11:24:05 AM »
Some superpowers, such as Armor and Etherealness, refer to temporal damage, while others, such as blast references kinetic damage. Am I right in thinking that temporal and kinetic are synonymous both basically meaning physical damage, as opposed to energy (heat, electricity, etc) damage or other non-physical damage?

Ok, assume the usual "This is not official, its just what I do in my home game, etc." bit!

As for Temporal and Kinetic... Temporal refers to all sorts of damage in the physical world. Bullets, burning, blades, cold, etc.; that's Temporal damage. Kinetic is a type of Temporal damage but isn't the whole shebang. Thus someone with Absorption Kinetic can't simply absorb all Temporal damage; just Kinetic types. If s/he wants to absorb all Temporal damage they can, but it costs a lot more in power ranks.


One of my players was unhappy when I told her that her Ethereal form was still vulnerable to heat damage.

Again this is just IMO and isn't "official"....but I would've sided with your player regarding the heat damage. IMC, Etherialness avoids all Temporal damage and only Mystic (Magick-Psychic-etc.) would do damage; as noted by the poster above.

Part of Victorious's acclimation with the Siege Engine is to take such semi-AD&D rules into account. However, since in Victorious most SuperMankind are Superhantural, they count as magic weapons and can hit creatures like demons that normally can only be hit by magic weapons. Etherial though, that's incorporeal and thus special powers are needed to hit them.

In your chronicle, you could make a ruling that Elemental forces (Fire, Water, electricity-wind) can damage Etherial beings; but I'd suggest they take only half damage. At least get a Save for Half<TM)! :lol:

BTW, did your Tuesday game get going? I passed word around as best I could. I'd have joined myself, but I have to do office hours Tuesday nights for my classes. !@#$ students!

HTH,

GM (Good at the worst timing) Mike

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