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Messages - DM Keith

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First Edition AD&D / Re: High-level 1E module with one player?
« on: February 23, 2016, 04:33:25 PM »
Q 1: Would it be fun?
A : I'm sure most of us at one time or another had wished to do something along these lines. But 'fun' is something only you and he can make happen.

Q 2: (If so,) which one would be best for a one player-one DM game?
A : 'Best' or, easiest (to run)? The S 1-2-3 can certainly be modified to accommodate a single character (and companion). IotA is a grinder, even for adults in a large group. I don't know if it could be easily altered without destroying the wonderfulness of it.

1. Point well taken... :)

2. I was hoping for that sweet spot between easy for me to adapt to 1-on-1 while staying as close as possible to the original flavor.  You mention S1-2-3.  Is there some reason S4 might not be a good candidate here?  "Tsojcanth" is one of my all-time favorites.  FWIW, the most fun we ever had in college was "White Plume Mountain".  Also, FWIW, I've never run or played "Isle of the Ape." 

First Edition AD&D / High-level 1E module with one player?
« on: February 23, 2016, 01:10:08 PM »
My son has actually shown interest in several of the high-level 1E modules.  He likes the S-series, and the Greyhawk modules (especially Isle of the Ape).

Would it be fun for him to roll a really high level multi-class character (fighter/spell faster combo, maybe) and run through one of these? Maybe with a badass animal companion?  If so, which one would be best for a one player-one DM game? (And the answer may well be none of them.)

Just thinking out loud here and interested in getting your thoughts.


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Loved the review of "The Hidden Shrine of Tamoachan," and the idea of running a lost island campaign with it on the Isle of Dread, along with "Dwellers in the Forbidden City."

I really enjoyed the episode except for the "calls from above."  You guys do such a great job I actually I hate to say anything negative, but I really found the interruptions annoying. 

Loved the stuff on Pelinore. I'll definitely be using that for source material.

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General Discussion / Re: Using Basic, Expert and Advanced Interchangeably
« on: February 18, 2016, 12:23:40 PM »
Oh, hell yes, we mixed it all up.

After learning to play the game, I went to a hobby shop that was going out of business and bought the Monster Manual, "Greyhawk" (Supplement I), and Metamorphosis Alpha.
My friends and I were sci-fi fans, subscribed to Starlog magazine, all that, and so we were a tad tentative about the whole fantasy thing.
What we wound up doing was running D&D onboard Starship Warden, and eventually ignored all the rules for mutants.

I remember mail-ordering the PHB over my dad's vehement and vulgar objections (think Red from "That 70s Show").

That was all high school, where I was DMing a game where the characters basically wandered along a really long road, not going anywhere... just fighting monsters.  It was a simple MO, effective.

Somewhere along the way I got a copy of Holmes but I still used the Metamorphosis Alpha combat tables.  I guess I wasn't the sharpest knife in the drawer back then.

By college I had all the 1E books and had collected some of the 0E books.
I was quite aware of the difference, and the differences between 1E modules and the B/X modules, but my players didn't give a damn, and were rather perplexed why I did.

The college game went on for a long time (basically the Slavers campaign with Tsojcanth and Hommlet mixed in).  Looking back on it, it was basically 1E lite.  I referred to the rules if necessary, mostly for monsters and miscellaneous magic items, but I think the spirit was more open, more 0E than 1E.

We also didn't really do alignment.  I mean, yeah, the PCs had alignments written down on their character sheets, but is there really any reason that a LG cleric can't burn down a small village? I never thought so :-)

Classic D&D / Re: OD&D Supplement 1: Greyhawk DNDClassics
« on: February 17, 2016, 05:27:40 PM »

LBB's + Greyhawk is a complete game.

Truthfully, lbb's only is a complete game. Apparently there isn't a lot of evidence that Chainmail was used for very long even in the playtests of OD&D. The d20 combat system we all know is in the lbb's already.

Cool. I did not realize that about the LBBs. For some reason I thought they required Chainmail.  Cool to know.

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First Edition AD&D / Favorite PHB Class to Play
« on: February 16, 2016, 02:35:13 PM »
My first character was a hapless magic-user, with 3 hp, magic missile, but he was a mean man with a dagger.

After that I always DM'ed.

But the few times I've gotten to play, I've played a Ranger. 
It's just a cool class... I always loved Strider in LOTR, and since I like outdoors stuff anyway, it is by far my favorite class.  And they can cast spells, too.
Plus, I'm sneaky.

Classic D&D / Re: OD&D Supplement 1: Greyhawk DNDClassics
« on: February 16, 2016, 01:11:28 PM »
Can you play D&D with the LBBs plus Greyhawk, or would you still need Chainmail?

There is a corner of my mind full of cobwebs, and in that corner is a memory.  That memory told me that LBBs+GH was a complete game.  Memories, however, lie like rugs.

General Discussion / Re: Introduce Yourself!
« on: February 16, 2016, 11:08:53 AM »
I'm DM Keith, the reincarnation of Keith the Thief from the before the board's great cataclysm.

Started playing spring 1978 with a mashup of the 1E MM, Greyhawk Supplement, and Metamorphosis Alpha.  A bunch of my buddies had better selection of rule books and magazines articles, which I would often "borrow." :-)

Eventually gravitated to using all the 1E books, even though what I really "ran" was an 0E-1E hybrid. 
Hell, back then everything just seemed like "D&D".

I was weirdly fascinated by the whys and hows of all the different rule books and supplements. 
WTF was "Men and Magic"? 
Ready ref sheets? Okay.
I thought the art on Holmes rocked.  I thought the content sucked (I've since changed my mind).
GDGH was Supplement IV, so did that mean there was a supplement V?  VI?  VII?
Why did "Advanced Dungeons & Dragons" go away from the top, middle of the cover when the DMG came out?
Crap like that bugged me. 
It didn't bug my players, though.  They just thought I was crazier than a sh*t-house rat.

Kept playing 1E all the way through school. Went to Huntsville High School in Huntsville, AL.  Went to Birmingham-Southern College (really good liberal arts and sciences school) and played in secret because my frat brothers liked girls.

Eventually, around 1986 or so D&D just faded away. 
I got married to a girl who does eye care.  We have kids.  And a dog.  And two cats who look like they want to eat me alive.

I returned to D&D in 2005.  My mom came down with Alzheimer's and I needed an escape.  So I joined the Aceaum and started collecting.
I've built up a decent collection since then.  Mostly 1E and 0E stuff.  I still love digest-sized booklets.

I also played Pathfinder a fair amount with my son, and we had a few sessions on 5E. 
Pathfinder is too crunchy, but I love Paizo's world.

I listen to SOD, RFI and, increasingly, THACO's hammer.  The latter fascinates me because I know NOTHING about 2E, so it's kinda cool in its mysteriousness.

In other stuff, I'd like to say I'm a regular guy, but I work at NASA, and people tell me that's a long freakin' way from being "regular". 
Still, I'm a football dad, dance dad, armchair historian, armchair psychologist, writer and blogger (about Trek), sketch artist.  Love to connect with people, love college football. Enjoy hiking and camping.  And cocktail parties.  And beer. I hate pickles.

Thanks for having me

DM Keith

Man, this bums me out, but I completely understand.

I also listen to RFI religiously (especially on Sunday mornings) and starting to enjoy some of the 2E madness on thaco's hammer.

Looking forward to your return!

First Edition AD&D / Re: My Top 5 Favorite 1st Edition Adventure Modules
« on: February 16, 2016, 10:39:33 AM »
S4    Lost Caverns of Tsojcanth
S2   White Plume Mountain
A1   Slave Pits of the Undercity
A2   Secret of the Slavers Stockade
A3   Assault on the Aerie of the Slave Lords
A4   In the Dungeons of the Slave Lords
I6   Ravenloft

More than five, but these modules made up the most rip-snorting campaign I ever ran, from ~1982 to 1985, in college, drinking beer.
We played in secret... because we liked girls :-)

Tsonjcanth remains one of my all-time faves to this day... it's almost like a setting (in my mind).


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