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Topics - Dizzy

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First Edition AD&D / Weapons vs. Armor
« on: November 07, 2016, 10:58:14 AM »
These are rules I've always been intrigued with but never used. I don't think I've ever used weapon speeds either. How many of you do use weapons vs. AC and weapon speeds and what effect have you seen it have on your games?

General Discussion / What editions are y'all playing?
« on: October 31, 2016, 09:38:56 AM »
I'm curious what everyone is running or playing in their home/online games.

I'm currently running 5e, and playing DCC. I've been itching to play 1e again after a few years off of it.

General Discussion / What edition do you most associate with the OSR?
« on: October 31, 2016, 09:36:29 AM »
Back when I first found the OSR, I had only ever played 3.5 before. I remember I had picked up the 1e books from my local game store near Baylor, and it seems most of the OSR material being produced were being produced for 1e/OSRIC.

I find now that most stuff is related to B/X or OD&D and I see 1e and 2e less often. Obviously, this may just be my own experience, but I'm curious what edition you most associate with the OSR.

General Discussion / Fantasy Grounds OSR Set Interest Check
« on: October 20, 2016, 07:56:44 PM »
Someone is checking for interest in them building a 1e, LL, S&W, or some OSR ruleset for use on Fantasy Grounds.

I've never used Fantasy Grounds as a Virtual Tabletop, but something like this would be interested.


Other Games / ENWorld RPG System
« on: August 29, 2016, 09:11:33 PM »
So I recently heard about the N.E.W. Scifi system, and it sounded interesting. I then realized there is a fantasy and modern version by the same people based on EN World. Has anyone looked at these systems and what were your thoughts?

Star Wars / May the 4th be with you blog entry
« on: May 04, 2016, 10:45:19 PM »
So tonight, I wrote in my blog about WEG Star Wars in honor of May the 4th. I hope you guys enjoy!


Dark Naga / Received my copy today!
« on: May 02, 2016, 07:50:58 PM »
Just wanted to let you guys know, my copy of Lost Temple of Forgotten Evil arrived in the mail this morning. It looks quite nice! Haven't got to read through it yet, nor will I know when I will get the chance, but just a quick skim, I'm looking forward to running it :)

Star Wars / WEG Star Wars 1e
« on: April 29, 2016, 03:03:02 PM »
So this guy on Dragonsfoot put up this awesome thread about WEG Star Wars I knew some of you would enjoy.

Read here: http://www.dragonsfoot.org/forums/viewtopic.php?f=20&t=73871

Makes me want to play some more Star Wars d6. For whatever my GM seems burnt out on it.

General Discussion / New York Times Retro Report: D&D
« on: April 18, 2016, 11:01:15 PM »
So the New York Times did a Retro-Report on the Satanic Panic and on D&D today. Was kind of cool to watch and thought y'all might enjoy.


I recently managed to convince some of my Basic Fantasy RPG players to try 5e for me. I keep hearing from people in the OSR that is really is quite good, and I haven't played it yet, even though I've owned the starter set and the PHB for quite some time now. After reading through the Starter Set, I got some nostalgia from the basic box that I learned on for 3.5 back in high school. I used to run my friends through the basic box every time a new person would come around and say they were interested in playing. I'm not sure why I felt it was easier to teach through it, over and over and over, rather than just introduce them into our 3.5 campaign, but that is what we did at the time. The 5e Starter Set, seems to be much better than that basic box was however.

I was pleasantly surprised by how it seemed to be a very stripped down 3.5, didn't require a grid. I feel like Wizards did a great job with the Starter Set, but the basic rules .pdf would have been a nice handout.

After I read through the starter set, I was pretty hooked and read through the PHB the very next day. Don't get me wrong, some things really worried me at first look. Free cantrip casting that does damage was something that irked me a lot. On some level, it still does, because it doesn't seem to match the literature of the Appendix N (especially as I'm in the process of reading the Dying Earth series now), but I get it now.

I decided that I wouldn't house rule anything off the bat and that we'd run the Lost Mines of Phandelver with the pre-gens to see how we liked the system. We're a couple of sessions in and my players are really starting to like it. I think at first it was because I built their characters into roll20, and I think they liked how automated everything was. Now that they're reading into it and feel more comfortable with their powers, they're growing to enjoy it even more. My only fear is that they might get trapped in the box of staring at their sheets instead of thinking outside of the box like they currently do in our BFRPG game. I'm hoping this doesn't happen.

I'm surprised by how well balanced 5e seems so far. I get why spell casting classes have these powers. It isn't 'Vancian', but for the balance of 5e it makes sense. I quickly ended up picking up the DMG and was VERY surprised at how this seems to be the best DMG written for the game since the 1e one (though it would be very difficult to one-up Gygax' DMG). This does offer plenty of interesting things that you don't normally get in the DMG though.

We're currently 2 session into LMoP, and I reckon it'll take at least 4 more to finish, unless like our 2nd session, we continue to go for double our normal session length.

In our first session, the players got the basic setup, the goblin ambush, finished the passage to Phandelver, got paid, learned some information about the Rockseeker's, met Sister Garaele, learned a bit about the Red Brands, and were given some tips about how they might go about finding Gundren. Lots of RP, a taste of combat (which was beautifully deadly for WotC D&D). The players had a great time, but I don't think they really dug in until our second session which I'll write more about later.

I've recently ordered the Sword Coast Adventurers Guide and am waiting for it to arrive. I need to pick up a MM as well. I know my players will be interested in a campaign, but I still want to finish LMoP, because I feel like it is going to become the B2: Keep on the Borderlands of this era. I'm curious what of the hardback adventures people enjoy for 5e? I thought about picking up the Tyranny of Dragons set, but people seem 'meh' about it. I'm trying to decide between all of them, or just planning out my own adventure in a more traditional OSR style campaign format. I'm not sure if my players would really want my traditional sandbox style more, or an AP layout, but I think I should at least let them try the AP style setup.

Anyway, if you're interested, you can watch our first session online here:


OSRGaming News & Information / Downloads Section Added
« on: March 29, 2016, 12:54:28 PM »
Ok, so I know there have been some questions about this, and I have just tested that it is fully functional using a dummy account.

At the top there is a bar the says Downloads. To upload a file you simply need to click My Files, then press Add a Download.

The rest of it should be pretty simple, add the name, the file, any description you want, put it in the category you like and then hit upload.

From there it will be up to the Mods and Admins to approve uploaded files.

Please feel free to give it a shot and let us know of any further issues.

WotC D&D / 5e Starter Set, Who has played it?
« on: March 24, 2016, 10:20:34 PM »
So last week I started running some of my buddies from my BFRPG group through the adventure in the 5e starter set. I've had it for awhile, and the PHB, and was originally turned off by what I read, but am finding that I quite like 5e from our session so far. I was quite surprised by how deadly it can be. What did y'all think of the starter set, and what if any changes did you make to the Lost Mines of Phandelver?

WotC D&D / A D&D 5e podcast by OSR Guys?
« on: March 11, 2016, 02:54:22 PM »
Hey everyone,

In case you weren't sure, Vince, and Sal from RFI and Erik from Tenkar's Tavern have put together their own 5e podcast over the the TSR network. Their show seems to be promoting OSR style 5e play. I listened to their first episode while out on my 5 mile run the other day and quite enjoyed it! They're doing some great things and certainly have me intrigued to give 5e a shot. Feel free to listen here: http://pathoflegends.tsrpn.com/2016/03/06/40/

Play-by-Post / Welcome back PBP gaming!
« on: March 11, 2016, 02:16:36 PM »
We have just added a PBP section for anyone interested in running or playing one here at OSRGaming! You can even use your unseen servant sheet embedded here. Here is one I made for testing purposes. We have a dice-roller built in as well, and it will alert everyone if you try to edit your post to fix it.

Rolled 1d20 : 6, total 6

Adventure Campaign Blogs / Star Wars d6 REUP Campaign
« on: February 12, 2016, 02:51:04 PM »
It has finally happened. After playing our one-shot of Star Wars d6 REUP, we started a campaign. We had our first session last week, and our second will be tonight! We were originally going to make our own templates from scratch, but most of the players still don't quite know the rules enough to do so, instead mostly relying on Norrible and I to guide them through it, so we started with templates again.

We started out in Tatooine, in the city of Mos Shuuta. I made a smuggler named Rijl Solarblast. I was lucky enough to start out with a ship, but am in debt 25000 credits to the Black Sun. I started in a cantina where I was approached by a distraught woman looking to have her mother rescued. Apparently sand people have strangely started kidnapping villagers. She didn't have much money to pay, but she agreed if I helped that she would help find some people to help repair my ship so I could get off this planet. I calmed her down and agreed to help. When leaving the cantina some ruffians from the Black Sun found me and shoved me up against the wall asking for payment. I tried to explain that my last run was to a planet that when I came out of hyperdrive was nowhere there. Nothing its sector was even there. I assumed it was from what we had all heard of the rumored "Star Killer Base." They told me my next payment was in a week for 1200 credits, smashed me against the wall and walked off as another man came up asking if anything was wrong. As they shrugged them off they made a rude comment to me. I looked at the other man who looked like he wasn't going to take any nonsense from them either, we both drew our blasters and blasted the two men. My shot hit one of their jetpacks, he flew into the ceiling and was knocked out. Next I knew some young kid was coming out from the bar with his droid in joining in taking shots on the men. I managed to get another lucky shot and blew the other guys helmet. The kid came up to us, and I thanked him for his help. After getting to know everyone and seeing they were good in a fight, I told them of the mission I was just asked to do and asked if they'd join. I'd gladly help take them off Tatooine once my ship was gone if they helped. Soon we saw some storm troopers approaching so we quickly shuffled off to the bounty office.

Once there we were met with a man who looked like some sort of diplomat. He had apparently crossed some bad people and was looking off the planet. Again I told him of my circumstances. He didn't look like he'd be much good in a fight, but he might have the connections to help grease some palms on the way. He offered 5000 credits to get him out of here. We talked to one of the bounty officers, and he just shook his head. Apparently there have been lots of reports of kidnappings, but no one has been successful yet. We told him we were up for anything, and he told us he'd give us 100 credits for every Gaffi Stick we brought back. Lord Rorikon (the diplomat) tried to haggle the price up, but the bounty officer wouldn't budge. I started to question his skills, but needed the 5000 credits. The bounty officer told us they would shuttle out to the sand people camp, but we'd have to find our way back somehow. We agreed and went out there.

Once there, the speeder sped off, wanting no part in what would go down here. I was impressed as the kid (d'Aragnan Fletcher) and the guy who helped me (Ted Bundy) crept towards 2 of the guards we saw. Ted eventually tripped over something and alerted the guards. They ran out to see what was happening, but the kid and I were quick in disposing of the 2 guards. Once everything seemed clear we all made our way to the entrance. At this point Lord Rorikon was quite amazed by the Banthas and decided to mess with them. They nearly murdered him before we got him out of there. We knew we'd have a hard fight going into their base to save the villagers. We had no time for this.

Upon entering, Ted and I took point and crept down the hallways. We came to a T-intersection, where 2 hallways were separated by a thin wall. Ted crept down the first one, and I went around the 2nd, where I was met with quite a few sand people. They knew we were there and immediately began their attack. Luckily Ted and I had cover, Lord Rorikon hid, and d'Artagnan was trying his hardest to get into battle. The Sand People had quite poor tactics, and just ran into the blaster shots. I managed to shoot through one and kill another in 1 shot! It wasn't long though before we were clear of any immediate threat and could push on. We made the foolish decision to split up, as we thought the hallways would reconnect. Ted pushed on alone, and the kid and diplomat backed me up. It wasn't long before Ted ran across some more storm troopers. We heard him on the communicator, and pushed for our closest door in hopes of flanking the enemy. We were saddened to just find ourselves in some kind of labyrinth. We ended back tracking back to Ted, who was getting pinned down pretty hard, and helped him clear out the sand people.

From there we pushed on through where we found ourselves in trouble. Ted was wounded from that fight where we were separated, but he was still mostly useful. We eventually came across the chapel the Sand People were worshiping in and had a massive battle. The diplomat and kid both got quite injured, but managed to crawl away enough to survive. It was up to the ruffian Ted and I to tactically outsmart the Sand People. We both flanked around when the diplomat was pinned down and wounded, and manged to take out a couple of sand people in from the back. Issue was, we ran across more in the process. Luckily Ted and I had the firepower to take them out. After quite a long fight, we made it through. Somehow I was still mostly unscratched, only having one shot graze my hear, but the rest of the group was quite injured. I was impressed by the kid and the ruffians diligence and strength under pressure. The diplomat did about as well as I had expected. If he is able to come through on some other matters, we may be a crack team yet!

Once we had rested up, we heard the screaming of people. Not the warcry of sand people but of humans! Immediately I rushed up and found their cage. I took one of the Gaffi Sticks and bashed the locks. I shared some of the wamp rat meat I had taken from the Sand People with the villagers. I took Shari's mom into my arms and told her that her daughter had sent us for her and explained that she was ok. When we arrived back, I made sure to personally return Shari's mother to her while the others got treatment and rested up. I sure hope there is no delay in getting my ship fixed!

So in the end, we really had a great time! Norrible still has to work on his pacing a little, but he is picking up GMing really quick. He's always asking questions throughout the week on what I think and for feedback. He is doing a great job and I'm looking forward to more! I can tell the group get's a little tired as we've been doing longer sessions for these. Once Norrible gets used to the pacing all should be well!

You can watch our sessions here:
Remember these are NSFW
Part 1
Part 2

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