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Topics - Mojo

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Looking For Games/Gamers / Looking for playtesters
« on: August 29, 2017, 11:25:41 PM »
I have re-written one of the 0 level Origin Adventures for my game design. I am looking for 4-6 play testers to run through it to work the kinks out. The game will take place on Skype. If interested please look me up on facebook under Christopher Todd. Most here I believe are on my friends list so finding me should be easy.

I have no time set as of yet, but am thinking of a Friday PM meeting for the game. The date can be worked out as the group comes together.  Everyone that signs up will receive the Base Package of the Dungeoneer Book (player's HB). I am almost finished with the GM section, which means I am heading down the home stretch in the final re-write.

I will be looking for play testers of other adventures that I am also working on that will be part of the game once it hits the market.  Though these adventures are not yet ready for play testing.

So if you want to experience a fantasy RPG that is rules light, fun & made for first timers to the hobby join up. I really could use the help.

Find me on the Facebook or respond below. I will check back once  a day in the evenings to give more info to those that want to help out.

Thanks to everyone for the help.


Save for Half Podcast / Hey DM Mike!!
« on: July 08, 2017, 08:23:17 PM »
I sent you, DM Liz, & DM Corbin an personal invite to be part of the Fun Test I am hosting on Skype soon. I got a thumbs up but don't know if that means yes one, some, or all of you are in; or Thanks but no thanks.

I started general sign ups today 7-8-17 here, & will start general sign ups on Facebook this coming Tuesday.  I don't know if y'all have discussed it or not but need to know how many if any of the Save for Half Podcast will be part.

The time & date is not yet set. I am waiting until I have the 6-8 players signed up to pick a Saturday when everyone can play.

I wanted to invite you 3 because of all the help y'all have provided me over the years, & want you guys & gal to be part of  now 6 years worth of work coming together finally.

Sorry to bug, & for the long post. I absolutely love Save for Half!!

Thank you for your time,

General Discussion / Now taking sign ups
« on: July 08, 2017, 08:05:08 PM »
I posted on the Facebook that I would begin taking sign ups next week. I figure I will give the folks here the first shot at it.

I am taking 6-8 people to be part of my Fun Test. The time & date have not been set. I will wait & see what time would be best for everyone that signs up.  The game will be played on Skype on a Saturday. The session will last about 3-4 hours & will cover a 0 level Origin Adventure & a First Adventure. One will lead straight into the next.

I have invited DM Good Mike, DM Liz, & DM Corbin from Save for Half, but have not heard any response. Also I have 2 of the original play testers sitting in.

 I will be taking 1 or 2 from Facebook, if any there want to play, & will use this site to fill the rest. Assuming anybody actually comes here anymore.

If you are interested please respond below. I will check everyday for responses.
If there are no responses within 3 days I will take that as no one wants to be apart.

The 0 Level Origin Adventure is "Escape from Crow's Tower Catacombs.
The First Adventure is "Justice for the Lost"

I would like to be able to record the game session to use in the coming soon Kick Starter of the game design. So if anybody has the ability to do that I will take the help.

The game is a Fantasy TTRPG designed for those that have never played a TTRPG before. It is very rules light, & gives the GM all the tools to create adventures, bad guys, or to spruce up an existing adventure. This is close to 6 years of hard work coming to an end, & I would be honored if I can share the celebration of the completion of the Player's Section of the rule book with you.

Thank you for your time. I look forward to you sitting @ my Skype Table.


General Discussion / Almost Done!!
« on: July 06, 2017, 09:43:01 PM »
The final re-write of the Player's Section of the Rule Book of my fantasy TTRPG is complete. I am now working on the adventures that will go with the Digital Box set. Will hit the GM section last.

When I have the 0 Level "Origin Adventure" ready & one of the "First Adventures" I will be hosting a "Fun Test" of the game on Skype.

It will be on a Saturday. 2 Adventures in 1 Setting lasting no more than 4 hours for both. The actual date & time for the Fun Test has not been set. I am looking at possibly next week to begin to take sign ups.

The Fun Test will be set up for 6-8 players. If interested let me know in the comments below, & I will do my best to get back in touch with you. Since there is not much activity here anymore I am trying to use this to hopefully spark things off.

thank you for your time

Adventure Campaign Blogs / Great Play Test of my rpg design.
« on: June 11, 2017, 08:51:48 PM »
Hey everyone. Mojo is back again. I had to tell this super funny story. So after a long time of play testing, & getting feedback from al of my play test groups, the verdict is in. Now all I have to do is a final rewrite, find an editor, a lay out designer, & good artists. Now on to the story.

So I normally hand pick a group of players between 6 & 7 of them from the other playtest groups to play test a new rule or monster. I select the most brutally honest & "unhappy" play testers from the last report. This time I had 7 gamers, some GM's, other were players. I ran them through an adventure I had been working on.

So to start things off, the 2 thieves died when they failed to detect traps in the entrance hallway. So while they rolled up new characters the party continued on. I had some zombie monsters in the dungeon. The Cleric was the only member to have any magical device. It was a +1 Mace. A relic she had taken from her temple to fight the undead rumored to be in this dungeon. So when they encountered the undead things she was the first to fall victim to the effect of a bite or scratch from a zombie. She failed her Saving Throw with a natural 1. So she became a zombie too. The group basically ignored the other zombies to focus on their fallen cleric. Not to save her, but to get that +1 mace. In the process of that 4 others fell to the zombie sickness. I have never seen so many misses rolled in my life. The now badly out numbered group decides to cut tail & run, until the Wizard of the group, (being played by a seasoned GM by the way) decides to roast the undead with a massive fire ball. I asked him 4 different times if he was sure he wanted to do that. He said yes. The explosion of the fireball was so big, (this guy rolled a crit when he cast it & I have exploding dice when dealing damage) he just kept rolling. After the damage was rolled & the group saw how much damage was done, I asked them, what do you think that much damage would do in this small hallway? To a one they replied, it would kill us too. So they each got a Save & they all failed. So now some of the zombies in the dungeon will the roasted remains of the party. One of those zombies will even have a +1 mace that now is a carrier of the zombie sickness. We all had a good laugh, & all said they want to go through the dungeon again to face their fallen old characters.

They were no longer "unhappy" with the rules or some of the new monsters, but said that they thought the game was ready. I am now waiting to hear back from the other play test groups. From all the reports so far, looks like I could finally be done.

anyway that's my play test story. thanks for reading.

General Discussion / So did the Math...Its been 5 years in development
« on: April 20, 2017, 04:13:44 PM »
Hello all! Mojo here taking a break from my game design. I had really lost track of time spent in game development, until the wife in frustration reminded me that it has been 5 years. I am still revising, having weekly meetings with my play test groups which is up to 21 now. Crazy right? I have given myself deadlines only to se them go past because I was knee deep in a revision.
As you all know my table top fantasy rpg is not an attempt to reinvent the wheel, but to make the game super easy to learn & play.  I am targeting people that have never played a table top rpg before. I know in the years that I have been working on this game, other games have come out. A point my wife keeps reminding me of. But my work still continues.
I have been working on a new approach to magical armor. So far it is going over well in the play test groups, & I am excited about it. I have also been working on the GM section of the book, getting spells for the 3 type of magic users re-tooled, finishing out the gods both major & minor, and working on the monsters & monster builder section of the rule book.
I know it has been a while since I left one of my epic long winded posts, so I thought it was time for one.
Health is still not doing good, so I am trying very hard to get this rule book done for my latest deadline which is Christmas. Back to the grind stone. I will still post it to this site for free for a limited time as my way of saying thanks for those that helped.
The name of the game is Wyldland and so far is even grognard osr approved. talk to you later.

General Discussion / Hey DM Good Mike This is for you sir!!
« on: November 08, 2016, 12:11:38 PM »
1) What of these 4 races are your favorite?
 Human-Elf-Dwarf-Halfling (You can answer dont have a favorite)

2) What is your favorite pastime?

3) What is your dream job?

4) What is your favorite color?

5) If you had super powers would you be a hero or a villian?

6) Do you have a favorite class in fantasy RPG's? What is it?

7) What is your best personal trait?

Last question

8) What do you like best about fantasy RPG's?
 Action/Adventure- Being with Friends- Using your mind- Give your own short answer.

I promise this is for something good. There is motive behind the madness of these crazy questions. I will check back from time to time to see if you have replied. If you want either you or DM Liz can message me on Facebook through the OSR facebook site. Christopher Todd is me. Wow could that be anymore brutal to the English language. IF you don't want to do that I will just check back here to see if you have had time to respond.

Thank you fro your response, time & patience.

General Discussion / Professor Thork! This is for you sir.
« on: November 07, 2016, 01:17:35 PM »
1) What of these 4 races are your favorite?
 Human-Elf-Dwarf-Halfling (You can answer dont have a favorite)

2) What is your favorite pastime?

3) What is your dream job?

4) What is your favorite color?

5) If you had super powers would you be a hero or a villian?

6) Do you have a favorite class in fantasy RPG's? What is it?

7) What is your best personal trait?

Last question

8) What do you like best about fantasy RPG's?
 Action/Adventure- Being with Friends- Using your mind- Give your own short answer.

Thank you for your answers Professor. I promise this is for a good thing. I posted the same questions on Facebook to certain others. I will check back form time to time to see if you have replied with answers. I know this is strange but I think you will like the end result.

Thank you for your time & patience.

General Discussion / Hey all!
« on: September 26, 2016, 11:46:51 AM »
Been busy working on Wyldland, sorry for the absence. I have hit a few bumps in the road, but progress is still being made. My goal is to have everything done and ready for  a Christmas release on this site first. My play test groups have been giving me great feed back, which lead to many many many many many re-writes. Then more re-writes on top of that, but with out their needed feed back I would not be making a good product.

The Player's Section is DONE!!!!!!!!!! YEAAA!!!! Have now moved on to working on to working on the GM section of the rule book & working on the adventures.

Speaking of adventures I have decided to make create a "starter setting campaign" to release with the game. It will be a "sandbox setting" with adventure hooks built in to give the players freedom to explore and piece together how the adventures are "linked" together. It will also give a new GM the freedom & confidence to "roll with the punches" when the players decide to leave one adventure hook to pursue another.

I know a ton of work, speaking of which break time is over. I will post on out Facebook site when everything is ready and I post the "PDF Box Set" to this site for down load. I will only leave it here for a limited time as a way of saying thanks for all of those that have helped.

Wow long post, sorry about that. Thanks again for all the help!!


General Discussion / Update on Wyldlands
« on: July 05, 2016, 11:16:26 AM »
Well the game is in beta testing. I currently have a total of 14 play test groups. 8 of those groups are made up of new to the hobby players and GM's.  When health allows I still run pick up games online. The feedback from my groups has been great. I say that b/c it has been both positive and very constructive. It has lead to a few rules changes.

The funniest one I have to share real quick. The best feed back has been from the new comers to the hobby. Who btw love the concept of table top RPG's. These are folks that range from 10 - 35. Yes that is a big gap in age. Anyway back to the funny story.

So the purpose of the game is draw in new blood to the hobby. So I pay very close attention to the newbie group feed backs. To make things simple everything just about was the roll of a D20. Well the newbies found that did not apply to all situations. Like find traps, set traps (this includes hiding the trap), pick locks. to name a few. So every group of newbies decided to use the D10's and make the examples I mentioned a percentage. The groups have no contact with each other that I know of. They are all over the world. 1 group in Canada, 1 in Germany, 5 here in the States, and 1 in England. That is where my newbie groups are.

I thought it was funny that they just automatically changed a system to old school with out even knowing it was old school. They all thought it was ground breaking.

Anyway another funny thing I have found with the newbie groups is they have asked to scale back on the abilities. Now I did not go crazy b/c I am not big on a skill system anyway. So it was pretty bare bones to begin with. These guys wanted it scaled back even further to and I am quoting here, "give them more freedom to do what we want to do".

Could we be seeing a rebirth of the mind set of the 70's?  Anyway thought I would share. I am butt deep in re writes and doctor visits. I really want to get this thing done b/c the brain doc said that he was going to continue with treatment as if I am in early stage of what I call old timers disease. I cant spell what it is really called.

That on top of the severe crohns, the seizures, the R.A, the constant pain. This game design is the only thing that is keeping the fight in me to face another day. And I still cant find a dang gum pencil artist. Can you believe it?!

Enough of that. I gotta go. time to take more pills.


General Discussion / Back from the dead.
« on: May 26, 2016, 08:29:37 PM »
So am back, after a long time away due to health. And of course I have a question that is in dire need of the input of the great minds assembled here.

and of course I cannot remember the stupid question I was going to ask...perfect.

So been getting feedback from play tests. have to go back trash and re work from scratch some mechanics. (actually found some test groups that had never played RPG's before and are giving me great feedback).

As I have promised when a finished product is ready I will post it her along with a 3 module campaign for free for a limited time as my way of saying thank you to Mike, Liz, Dizzy, Thork, & everyone for their support and helpful insight.

Was hoping if I stalled I would remember the question, but nope. Still have a stupid brain. Anyways, off to take more meds. Hope it wont be so long until the next time. DM Mike & Liz if I remember the question I will write it in my memory book and send you guys an e-mail b/c I think the question was for yall? maybe?

anyway c-yall later

frustrated old mojo

General Discussion / Thought I would let ya'll know
« on: March 10, 2016, 08:25:07 PM »
Hey Dizzy I will have to bow out of both games due to new meds and health. Tonight was going to be my last night to be able to play, and was wanting to tell the group good bye, but that did not work out as planned. Sorry about that. Hope this does not leave you in a lurch.

I cannot express to you how good it was for me to be part of a game group again even if it was for a short while.

I also cannot thank you enough for letting me be part of the group, I could for a while be a "normal person" without pain and just have fun.

Don't know when I will be able to be back on the forums, the doctors seems to be wanting to take up all my time these days. Don't even have time to work on Wyldland like I want to. It is super frustrating to tell the truth.

All I keep hearing is bad news when I go to the doctors. Don't really know how much fight I have left in me to be honest, just tired of the constant pain. Been this way since 2003, and recently it has gotten worse. Cant walk very good, brain don't want to work any more, just feel stupid and useless. 

But enough of the belly aching. I wanted to thank you Dizzy for letting me be part of the game group, and wanted to thank everyone here for being so nice to a dumb old fart that asks stupid questions.

Wondering where's a cleric when you need one,

General Discussion / How to grow the Forums
« on: February 28, 2016, 07:20:26 PM »
Attached are my thoughts and the idea


General Discussion / Does this layout make sense?
« on: February 26, 2016, 06:46:39 PM »
Am hoping this copy and pastes right. This is how the playable races would look. Please tell me what you think. This is just a sample race.
Ohh wait, I can attach the thing. Cool. So never mind Check out the attachment for the sample and then let me have it. Don't hold back. Need to know how good or how horrible it is. Remember this would be for those that have never played a RPG before. Thanks.


General Discussion / Got a map question for everybody.
« on: February 22, 2016, 03:19:32 AM »
So here it is in a nut shell.  If you were brand new to the hobby, and you bought a game that had everything but the dice to play including adventures. Would you feel cheated if there was no preset map to the world?

I ask because I am struggling with two different ideas. One is not to have a set map and only have maps in adventures. That way GM's could then use them to "piece mail" their own world map as their group explores.

The second is to have the basic continent map with only geographic indications like mountains, rivers, lakes, so forth and so on, to give the GM the freedom to populate it how they see fit.

As you can tell I want the GM to have total ownership over their Wyldland World. I want each world of Wyldland to be different from table to table. I think this approach keeps the game fresh and new with out 10 million updates.

Anyway really need your feedback on this one.

Thanks for any and all opinions you share and give. I am open and ready for all points of view.


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