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Messages - DMMike

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1
Victorious / Victorious reviewed by Ol' Man Grognard
« on: July 13, 2018, 08:14:00 PM »
Greetings!

The Ol' Man Grognard himself (Glen H.) was kind enough to review the Victorious RPG hardback over at his YouTube channel. Give it a gander, along with his voluminous number of other reviews (82+!). They're relatively short (10-15 minutes each) but he gets right into the topic at hand. Which Liz and I over at Save for Half have trouble doing ourselves! ??

Check Ol' Man Grognard at: https://www.youtube.com/watch?v=MEbkV-jWBko

Leave a review too!
 Mike














2
Save For Half episode # 11: "No home like Blueholme”

Now that we've given our views on the Holmes Basic D&D game, your Triumphant Trio give the Blueholme Journeymanne RPG a gander. This retro-clone of the Holmes game moves beyond the Prentice rules with levels 1-3 and instead carries characters from levels 1 to 20, from beginner to the heights of power and prestige. Thrills, chills, and 3d6 in order await you in this latest show!

No Alignments were harmed in the making of this show, except by DM Mike!

It's all here at: http://saveforhalf.com/

Links mentioned in this show:
Blueholme Journeymanne rules
http://www.drivethrurpg.com/product/208800/BLUEHOLMETM-Journeymanne-Rules

Catweazle
https://www.youtube.com/watch?v=8cgIHS7am9g&feature=share

DM Liz playing 5E with the Frog Gods
https://www.twitch.tv/froggodgames

Save or Die #117
http://saveordie.info/?p=1394

Tales of Peril - Black Blade
http://black-blade-publishing.com/

Don't forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:
Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0

3
Other Games / Re: Gramma World
« on: June 17, 2018, 02:47:42 PM »
OMG, this is awesome! I need to let Jim know about it... if he doesn't already.

On a similar note, in a 2E game I was playing in our characters fought a white dragon and saved this NPC grandma but my character later froze to death. He only had 1hp and the DM said he died in the night (everyone took 1hp of freezing dmg). Just to show him, I insisted on making up the granma as a character. Granny "Knives" Knickerbocker was a retired thief who returned when duty called (and her sewing business destroyed by said dragon) to stop evil in the land.

It was a blast. :D

DM (Good at making granmas out of gammas) Mike

4
General Discussion / Writing Adventures
« on: May 27, 2018, 06:04:04 PM »

From Venger Satanis: ‘The adventure designer inspires the GM with awesome ideas.  The GM takes those ideas, interprets them based on his own desires, adds in what seems appropriate at the time, and presents his version... his vision to the players.  The players respond as if they actually were the characters themselves.  The GM reacts to PC actions (or inaction).’

That's it.  That's what's supposed to happen.  Interrupting that sacred pattern with failed novelist backstory, tedious read-aloud text, and predetermined outcomes is ruining D&D!!!”

He's talking about D&D, but IMO it covers most FRPGs.

Discuss. ;)

DM Mike


5
Victorious / [NTXRPGCon] Victorious in Open Gaming
« on: May 17, 2018, 11:40:20 AM »

***Due to "real life" issues, I did not schedule this event in time for the NTXRPGCon Event website. However, I am still running this game on Saturday, June 9th, at the con!

VICTORIOUS RPG - "The Sky Pirates"

The year is 1889. Parliament is preparing to open for the new year. In attendance will be Queen Victoria herself to address the members of Parliament. Normally, this would be an uneventful situation, but nothing is normal since the arrival of the Super-Mankind!

With ominous threats to Her Majesty's life, the military has been called out. Even the newly created military airship division has been sighted patrolling all of London. Surely, the Super-Mankind group, The Queen's Knights, won't be needed to ensure the peace...or will they?

No. of Players: 3-6
Pre-Generated Characters
No prior experience with VICTORIOUS required to play.
Session: 4 hours max
Will start around 1pm-5pm
OPEN GAMING area.

(Time subject to change)

- Matt


6
LOL Well, it was either Doctor Who or Timeship....so we went with the "good" one. ;)

DM (Good at choosing the better box set) Mike

7
Save For Half Sideshow # 10 1/2: ÒSon of HolmesÓ

It's email time in the Halflings' Hideaway, and after responding to some listener feedback we have a discussion with Chris Holmes! For those not in the know, Chris is the son of J. Eric Holmes, the author of Holmes Basic Dungeons & Dragons! We talk characters, his Tales of Peril project, purple worms, and...Herculoids?

No Tom Hanks were harmed in the making of this episode, not even Pardue the Holy man!

It's all here at: http://saveforhalf.com/

Links mentioned in this show:
Chris Holmes: Tales of Peril Ð Facebook
https://www.facebook.com/pg/BlackBladePublishing/photos/?tab=album&album_id=758140394348915

AI Monster Manual
http://aiweirdness.com/post/172170729017/dungeons-and-dragons-creatures-generated-by

Bard's Gate with the Frogs
https://www.twitch.tv/froggodgames

Black Blade Publishing (publisher of Tales of Peril)
http://black-blade-publishing.com/

Herculoids
http://www.imdb.com/title/tt0061262/

Mississippi Bones Ð Dungeon Hustle
https://www.youtube.com/watch?v=LcDpKBYbODM

North Texas RPG Con 2018
http://ntrpgcon.com/2-current/20-ntrpgcon-2018


Don't forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:
Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0

8
It is, though I prefer variable damage by weapons and 3 point alignment. Both of which DM Liz never tires of telling me are inferior to "pure" Holmes. ;)

Save for Half ep 10 1/2 will be coming out soon where we chat with Chris Holmes again; regarding gaming in the 70s. :)

DM (Good at knowhing "his' alignment is better) Mike

9
Hope you enjoyed the show... If you miss DM Liz, you can still listen to her (and a couple of other dudes) at Save for Half (saveforhalf.com)

DM (Good at reminders) Mike

10
General Discussion / Re: New Gaming PodCast: Libram of the DM!
« on: April 09, 2018, 02:16:28 PM »
Is it just me, or is there no rss feed for this show?

Mike, whose podcatcher uses rss.

11
Save For Half Podcast # 10: Basic Dungeons & Dragons - Holmes

Its the grandaddy of Basic D&D, the blue book edited by Dr. J. Eric Holmes! This little gem from the late 1970s brings us the question of trying to sell RPGs in mass market stores. It also begs other questions, such as how many ogres you need to mug to level up, why unicorns blow, and what vampires are doing in a game that limits players characters to levels 1-3? All this and more will be answered on this episode of Save for Half!

No ogres were harmed in the making of this episode, not even the ones with 500 gold pieces in their bags.

It's all here at: http://saveforhalf.com/

Links mentioned in this show:

Holmes compares his D&D to Moldvay's update
http://swordandshieldrpg.blogspot.com/2011/07/holmes-compares-his-basic-d-boxed-set.html

J. Eric Holmes site
http://www.holmeswest.com/

Manicorn (follow link at your own risk, and don’t say we didn’t warn you)

http://rlfcomic.com/toyetic/

Top 10 Ogre Colors
https://www.thetoptens.com/ugliest-colors/

Zenopus Archives: Holmes Basic D&D Blog
http://zenopusarchives.blogspot.com/


Don't forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:

Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0


12
Save for Half Podcast / Save For Half Podcast # 9: Star Trek RPG by FASA
« on: February 28, 2018, 09:08:29 PM »
Save For Half Podcast # 9: Star Trek RPG by FASA

Space is big, really big, but Star Trek by FASA is definitely bigger. Be prepared to sit on the edge of your seat in anticipation of the awesome spectacle that is the Save for Half Podcast crew Trekkin it up! With an Easter egg that you donÕt have to wait for the end of the show to catch, because DM Jim is in da house! On top of that we have DM Jeff! Who is that, you say, well only the Trekkin-ist Trekkie to ever go on a Trek. You will get to hear about all the Trek you can eat! Learn the secrets of a forty year old game and then feel good about it later. So donÕt walk, run! Unless youÕre carrying scissors, then walk Ñ to your local podcast dealer and download Save For Half Episode 9! Supplies are limited, act now!

No DM Mikes were harmed in the making of this podcast Ñ despite his ominous silenceÉ

It's all here at: http://saveforhalf.com/

Links mentioned in this show:

Star Trek RPG Resources: Frylock's Gaming & Geekery
https://gsllc.wordpress.com/fasa-star-trek-rpg-resources/

The Old DragoonÕs Blog (DM Jeff’s Blog)
http://theolddragoon.blogspot.com/

Royal Manticoran Navy
http://www.trmn.org/portal/

Star Trek: The RPG on Memory Alpha
http://memory-alpha.wikia.com/wiki/Star_Trek:_The_Role_Playing_Game_(FASA)




Don't forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:

Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0


13
Save For Half Sideshow # 8 1/2: Gaming Magazines with Tim Kask, pt 2

HUR-rey, HUR-rey! HUR-rey! Come one, come all to the Save for Half
Sideshow! We read some more emails from the fans, discuss minis at the
table, and move into Part 2 of our talk with The Curmudgeon himself—Tim
Kask. This show he talks about his return to the hobby in the 2000s and his
work as Consulting editor of Gygax magazine. We wrap up with discussions of
where publishing is going in the digital age, so listen in!

No magazines were harmed in the making of this episode, not even the
digital ones!

It's all here at: http://saveforhalf.com/

Links mentioned in this show:
Curmudgeon in the Cellar ñ Tim Kask
https://www.youtube.com/playlist?list=PLGZxCpsSS2FlkBz-3G7R88uwHGXhj2ewh

Gygax Magazine #1
http://www.drivethrurpg.com/product/111516/Gygax-magazine-issue-1?filters=0_0_0_44499_0

Don't forget to drop us an email at saveforhalfpodcast(at)gmail.com to give
your opinions of the show!

Be sure to check out our forums at:

Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0


14
Classic D&D / Re: Wrote Up Some House Rules
« on: December 28, 2017, 03:45:15 PM »
* Hm. I don't know about the attribute bonus limited to the prime req. My gut says its too limiting to PCs, but you're going for a certain flavor here that such a rule would emphasize. Gotta chew on it.

I've been thinking more about this and I'm kind of torn now.  On the one hand, I really really like the idea of most scores not mattering to most characters of most classes—it helps to take the "numbers" out of the "role-playing game".  And I'm also partial to the rather flavorful notion that only a character of the right class has the training required to properly leverage raw talent into great ability.  It's so very old-school.

On the other hand, my players will doubtlessly balk at the idea of not having even the potential for mods from most of their stats.  So maybe I ought to mirror bottom half of my ability table, and say that a score of 16 to 18 confers a +1 bonus for everybody regardless of class or prime requisites?  It probably won't make much impact to be honest (if anyone rolls a 16+, that score is going wind up being their prime requisite without a doubt!), so maybe I shouldn't be wringing my hands over it so much.

Anyway, my players are on board, Barrowmaze commences this Saturday!  (I'm very excited!)  I've downgraded the Duchy of Aerik to a Barony so that I can slap it down on the blank spot on the map of the Grand Duchy of Karameikos, northeast of Specularum and southeast of Threshold and the Kelvin Barony.  (I've also never set a game in Mystara/The Known World—super excited for this!)

Post your game somewhere, I'd like to read about how this set of HR's work in-game. IMO, the only 16+ getting a bonus is a good idea and probably the best compromise you can get with the attribute system and the OD&D feel you're striving for. :)

DM (Good at meeting halfway) Mike

15
Classic D&D / Re: Wrote Up Some House Rules
« on: December 27, 2017, 08:59:29 AM »
Ok, here's my opinions after an initial read-through:


*  Ouch! Those wound levels start sounding like they're good for the PCs but getting rid of them will be hell at low levels.

* All 1d6? Well, except for that d8. You state "except for fighters, half orcs, etc."; what's the damage when they hit? (Re: explained later)

* I Like the take on cantrips being based on pre-memorized spells. Also Cure spells harming undead.

* Hm. I don't know about the attribute bonus limited to the prime req. My gut says its too limiting to PCs, but you're going for a certain flavor here that such a rule would emphasize. Gotta chew on it.

* I like the attribute penalty for demi-humans to change stats. A subtle advantage to humans.

* Of course, if you've listened to pre-eps130 episodes of Save or Die you know I'm all about Sec. Skills!

* Aha! A use for the d12!

* I guess this Monk will work, but I'm not a big fan of the class. :)

* I always liked the Bardic Legend Lore ability where s/he can act as a Identify MU spell. Makes them more useful. Also like how they're the only ones to get extra languages.

* Not a fan of the Bardic "shift" ability (a la 4E Warlock), but it should work.

* I like how the Sorcerer is very Howard-esque!

* I do like the idea of the spell being a minor spirit, locked in the mind of the caster and trying to get out. A different view of the D&D Vancian magic system.

* Ug. Gnomes. Oh well, I suppose its inevitable. (Aha! discover later that they are really Halflings. I approve!)

* "Conan the Orc"??? :lol:

 
DM (Good at being opinionated) Mike

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