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General Discussion / Re: Writing Adventures
« Last post by Pladohs Ghost on September 16, 2018, 02:07:51 AM »
I reckon it's that backstory that sparks ideas for the GM. Besides placing the adventure as written in context, it can sparks ideas as to how to develop things further.
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Victorious / Clockwork Mondays week 2: Tamm the VVigilante
« Last post by DMMike on September 10, 2018, 12:13:23 PM »
Sean Taylor's Tamm is the star of the next Clockwork Mondays post at the Victorious site.

http://victoriousrpg.com/2018/09/10/clockwork-mondays-week-2/

Villains and scum of the East End of London beware!

GM (Good at avoiding the Jungle Princess stereotype) Mike
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Thacos Hammer Podcast / Re: Past Shows and Splatbook Updates
« Last post by Mojo on September 09, 2018, 01:35:27 AM »
I had unsubscribed because it had been months since an episode. I did not know the podcast was still going. Yall still like 10 months behind the actual date? lol Will have to look yall up again maybe.
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Save for Half Podcast / Save For Half episode # 12: "Boot Hill by TSR"
« Last post by DMMike on September 07, 2018, 09:06:33 PM »
Save For Half episode # 12: "Boot Hill by TSR"

Saddle up y'all, and go for yer guns! The Halflings rustle up a passle of Western catch-phrases for this episode of the podcast! We're covering Boot Hill (1st and 2nd editions) and talk about weapons, maps, guns and a surprising lack of "Men with No Name"(TM)

No outlaws were harmed in the making of this podcast, except when Liz shot Mike....but she didn't shoot the deputy!

It's all here at: http://saveforhalf.com/

Links mentioned in this show:

Boot Hill at Noble Knight Games
https://www.nobleknight.com/Products/Boot-Hill

Rended Press: Old School Zines
https://rendedpress.blogspot.com/p/old-school-zines.html

Wikipedia - Boot Hill RPG
https://en.wikipedia.org/wiki/Boot_Hill_(role-playing_game)

Don't forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:

Save for Half at Original D&D Forums
http://odd74.proboards.com/board/77/save-half-podcast

Save for Half at OSRGaming
http://www.osrgaming.org/forums/index.php?board=37.0
      
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WotC D&D / Re: Goblins, Goblins, Goblins!
« Last post by Dizzy on September 07, 2018, 03:27:58 PM »
SK, what a cool way that turned back on the players! Never go in expecting the cakewalk. I also loved that Dungeon Blitz rewrite. Great war story! I love reading these :)
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Thacos Hammer Podcast / Re: Past Shows and Splatbook Updates
« Last post by DMRendclaw on September 04, 2018, 06:05:47 PM »
Splatbook 143 – Various and Sundry XI

We’re a bit shorthanded in this episode, so we decided to randomize! Join DMs Glen and Brian as they deal with a few random topics. After answering some emails, they turn to matters at hand. First they talk about the various types of city adventures, they turn to a rarely used spell, Restore Strength, and then finally, break down the mysterious arachnoid, the Chitine.

Rule Zero – City Adventuring and Role-playing
Magic Fingers – Restore Strength
Snipe Hunt - Chitine

You can find us on Osrgaming.org, d20radio.com, Tumblr, Facebook, iTunes, Planetadnd.com and Twitter (@thacoshammer), as well as our home page at http://www.thacoshammer.info. If you are looking for an RSS feed or a different way of downloading the show directly, the address is: http://www.talkshoe.com/tc/94174. Also, we have a new location for archived episodes, and the address is: https://archive.org/details/thacoshammer_gmail_Archive. If you are looking for our Actual Play (AP) podcasts, you can find them on iTunes (search for WGP's OSR AP Podcasts), or you can go to http://feeds.feedburner.com/osractualplaypodcasts, and they are also on our archive.org location. You can also email the show at thacoshammer@gmail.com, and you can leave a voicemail for the show at 405-806-0555.

Email from DM Freddy (comments about specialty priests)
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Victorious / Clockwork Mondays, Week 1
« Last post by DMMike on September 03, 2018, 04:45:24 PM »
I've started a new series on the victoriousrpg.com site, giving backgrounds and Victorious stats for various characters that were featured in vols. 1 and 2 of the "Capes and Clockwork" anthologies. Give 'em a look and maybe use them in your home chronicles. Heck, if you like them maybe pick up a copy of Capes & Clockwork and read the stories!

http://victoriousrpg.com/2018/09/03/clockwork-mondays-week-1/


GM (Good at working the Clocks) Mike
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WotC D&D / Goblins, Goblins, Goblins!
« Last post by Shiftkitty on September 03, 2018, 03:13:43 PM »
We were playing a home adaptation of "Keep On the Shadowfell", converting it from 4e to 5e. The party had gone through the entire first level of the Keep, or so they had thought. While looking at the map, they noticed that they had missed two rooms early on. Because I had to substitute monsters (including replacing the kruthik with a psychotic Spectator beholder), the party had advanced a little faster than I anticipated and were now level 3. No big deal. But that's where the fun began.

After realizing they left an unknown behind them at the beginning of the dungeon, they decided to go mop up before heading on down "lest anything bite us in the butt". Besides, on player mused out-of-character, that far back they're probably looking at level 1 monsters at best. They dispatched room 2, four goblins and a hobgoblin, with the anticipated ease. The only other room, room 4, was a goblin barracks. So they made a sneak check, saw the two goblins at the table... and missed the sniping attempt.

"Then a goblin in the dark
Gave a shout of 'BREE-YARK!"
And it turned into a Dungeon Blitz!
Dungeon Blitz!
Dungeon Blitz!"
(Apologies to The Damned and to Sweet)

Even playing Balgron the Fat by the book, the goblins nearly wiped up the dungeon with the party. Nobody seemed able to hit anything, but the goblins were spot on with ranged attacks, closing only when they had to. Several serious flesh-wounds later the party was finally victorious, if you can call it that. Their confident "mop-up" operation now has them limping back to town because it took all of their healing potions and spells to stay alive.

Overconfidence has killed more PCs than any ambush or trap!
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Second Edition AD&D / Linroth Fleet-Hoof
« Last post by AuldDragon on September 01, 2018, 03:57:19 PM »
One of the four minor centaur deities mentioned in Dragon Magazine #103, Linroth Fleet-Hoof is a deity of speed, traveling, and merchants. I drew some inspiration from nomadic steppe peoples for the write-up, as well as some elements from Greek mythology.

Jeff
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First Edition AD&D / Re: There and back again
« Last post by dramaman on August 27, 2018, 08:40:22 PM »
This sounds kind of like what Swords and Wizardry Complete turned out to be - a rework of the various OD&D books into a single more straightforward volume that resembles 1e lite.
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