Author Topic: Save For Half episode # 14: "Privateers & Gentlemen by FGU"  (Read 1781 times)

Offline DMMike

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Save For Half episode # 14: "Privateers & Gentlemen by FGU"
« on: December 21, 2018, 09:39:06 PM »
Save For Half episode # 14: "Privateers & Gentlemen by FGU"

Ahoy there, ye landlubbers! It’s the Halfling crew of the SS SFH here to cut yer jib and keel yer haul...with the role playing game "Privateers & Gentlemen"! Published in 1982, this box set from Fantasy Games Unlimited has sailing ships, mutinous crews, rotten boroughs....but surprisingly few pirates? We delve into the books with the assistance of (brevet) DM Mark from the Tabletop Radio Hour podcast. He's knowledgeable, informative, and most importantly has read the Heart of Oak miniatures rules the ship combat is based on in the RPG!

No cabin boys were harmed in the making of this podcast, not even with belaying pins!

It's all here at: http://saveforhalf.com/

Links mentioned in this show:

Fantasy Games Unlimited - Privateers & Gentlemen

Heart of Oak miniatures rules on DTRPGDTRPG

Privateers & Gentlemen on BoardGameGeek

Privateers & Gentlemen on DTRPG

Saucer Seekers

Tabletop Radio Hour


Don’t forget to drop us an email at saveforhalfpodcast(at)gmail.com to give your opinions of the show!

Be sure to check out our forums at:
Save for Half at Original D&D Forums

Save for Half at OSRGaming
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Offline Angry Monk

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Re: Save For Half episode # 14: "Privateers & Gentlemen by FGU"
« Reply #1 on: December 31, 2018, 11:20:24 AM »
Well, scupper my jibs, I'll load that up on the ol' podcast player and give it an ear. Happy new year!
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Offline DadsAngry

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Re: Save For Half episode # 14: "Privateers & Gentlemen by FGU"
« Reply #2 on: January 02, 2019, 08:09:31 AM »
I'm guessing the Save for Half group was not aware of Skull & Crossbones, published by Fantasy Games Unlimited in 1980. This was their pirate game. I've never seen it in person. I only know of its existence thanks to the website RPG Geek. It's extremely hard to find and expensive when it does come up in the marketplace. From the images and the brief description on RPG Geek, it sounds a lot like Privateers & Gentlemen. It's a combination RPG and hex-based board game with ship-to-ship combat rules. I've included a link to the listing on RPG geek below.

I'm glad one of your saves was the mention of the rules for homosexuality. I found it's inclusion when I read it to be very strange for an RPG written in the early 80s. What was more surprising is I think this might have been the first time that homosexuality was not treated as a mental disorder or a character flaw, as in the first printing of Teenage Mutant Ninja Turtles, Rolemaster, and GURPS. It was rather just stated without any negativity attached to it.

Keep up the great work. Your coverage of these forgotten games that came in a box is great to listen to.


Skull & Crossbones

Offline DadsAngry

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Re: Save For Half episode # 14: "Privateers & Gentlemen by FGU"
« Reply #3 on: March 07, 2019, 12:41:36 PM »
Walter Jon Williams the author of Privateers & Gentlemen is also the author of the novel Hardwire, the inspiration for R. Talsorian's Cyberpunk. He also was one of the original test players of Cyberpunk.